Fuse it all together with Mew!
S8 Fusion Arts has been officially revealed after the first information was revealed a while ago.
Fusion Arts introduces a new Battle Style mechanic named 'FUSION'. FUSION is a new battle style, comparable to ICHIGEKI (Single Strike) and RENGEKI (Rapid Strike).
Mew V / VMAX, Hoopa V and Genesect V have been revealed as new V cards, all with the new Fusion label. Also regular cards with the Fusion label have been revealed.
Trainer cards of Elesa's Radiance and Cilan, Chili and Cress from the Black & White games are getting a Supporter card. And lastly Power Tablets and Fusion Energy are getting a card that boosts the Fusion Pokémon.
- This set will contain 100 cards + ??? (SR cards or better)
- This set will release on September 24, 2021
- Price for 1 Booster box: 4950 yen
1 Booster box includes:
- 30 packs
- 1 pack includes 5 cards
Cards have been translated by ToineLay, thank you very much!
CC - Cross Fusion
Choose one of your Benched Fusion Pokémon's attacks, and use it as this attack.
PP - Max Miracle 130
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
P - Energy Mix
Attach an Energy from your deck to one of your Fusion Pokémon. Then shuffle your deck.
PC - Psycho Jump 70
You may shuffle this Pokémon and all cards attached to it back into your deck.
While this Pokémon is in play, it is both Psychic and Dark Type.
DDC - Shadow Impact 170
Put 3 damage counters on 1 of your Pokémon.
Ability: Fusion System
Once during your turn, you may draw cards until you have as many cards in hand as you have Fusion Pokémon in play.
MMC - Techno Buster 210
This Pokémon can't attack during your next turn.
(Supporter - Fusion)
Choose up to 2 of your Fusion Pokémon in play. For each Pokémon you chose, search your deck for a "Fusion Energy" card and attach it to that Pokémon. Then shuffle your deck.
Chili, Cilan & Cress
(Supporter - Fusion)
Search your deck for up to 3 Fusion Pokémon, reveal them, and put them into your hand. Then shuffle your deck.
(Item - Fusion)
During this turn, your Fusion Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
This card can only be attached to a Fusion Pokémon.
As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time. Prevent all effects of your opponent's Abilities done to the Pokémon this card is attached to.
PC - Melodious Echo 70x
This attack does 70 damage for each "Fusion Energy" card attached to your Pokémon in play.
P - Fusion Assault 30x
This attack does 30 damage for each of your Fusion Pokémon in play.
PC - Speed Attack 120
P - Spooky Shot 20
PC - U-turn 30
You may switch this Pokémon with 1 of your Benched Pokémon.
P - Gentle Wrap 10
The Defending Pokémon can’t retreat during your opponent’s next turn.
Ability: Rapid Strike Canceller
Your opponent's Rapid Strike Pokémon in play have no Abilities.
WC - Drain Kiss 50
Heal 30 damage from this Pokémon.
Ability: Single Strike Jammer
Your opponent's Single Strike Pokémon's attacks cost one Colorless more.
WCC - Cavernous Chomp 80
Ability: Ardent Lessons
Your Fusion Pokémon in play take 20 less damage from your opponent's Pokémon's attacks. You can only apply one Fervorous Lessons Ability at a time.
RC - Dripping Passion
Put 5 damage counters on your opponent's Pokémon in any way you like
Ability: Max Downer
If all of your Pokémon in play are Fusion Pokémon, each of your opponent's VMAX Pokémon's max HP becomes 30 less.
LLC - Head Bolt 90
C - Growl
During your opponent’s next turn, the Defending Pokémon’s attacks do 30 less damage (before applying Weakness and Resistance).
L - Mini Bolt 10