Lost Abyss releases on July 15, 2022.
Card translations comes again from ToineLay, thank you!
Ability: Instant Generator
Once during your turn you may draw 3 cards. If you use this Ability, your turn ends.
LL- Scrappy Short Circuit 40+
You may put any number of Tools from your discard in the Lost Zone. This attack does 40 more damage for each card Lost Zoned this way.
Ability: Ice World
Once during your turn, you may discard the top card of your deck. If it's a W Energy, attach it to 1 of your Pokémon.
WWW- Max Frost 120+
Discard any number of W Energy from this Pokémon. This attack does 50 more for each Energy card discarded this way
W - Instant Freeze
Attach any number of Water Energy from your hand to your Pokémon in play.
WWW - Frost Smash 140
DDC - Big Bang Arms 250-
This attack does 10 less damage for each damage counter on this Pokémon.
Ability: Star Hazard
Your opponent's Active Pokémon is now Poisoned and Paralyzed. Put 3 damage counters instead of 1 on that Pokémon during Checkup.
Ability: Wild Style
This Pokémon's attacks cost Colorless less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
CCCC - Dynamic Tail 190
This attack does 60 damage to one of your Pokémon.
Look at the top 7 cards of your deck. Reveal any number of Pokémon Tool cards you find there and put them into your hand. Shuffle the other cards back into your deck.
CC - Downgrade Beam
Choose 1 of your opponent's Evolved Pokémon in play, and devolve it by removing any number of Evolution cards from it. Shuffle removed cards back into your opponent's deck.
CCC - Power Beam 130
C - Junk Data Blast 20x
This attack does 20 damage for each Pokémon Tool card in both players' Lost Zones.
C - Derivative Calculation
Look at the top 4 cards of either player’s deck and put them back in any order.
C - Beam 10
Ability: Old Tree Barrier
If this Pokémon is Knocked Out by damage from your opponent's Pokémon V's attack, your opponent doesn't take a Prize card.
GGC - Giga Impact 150
This Pokémon can't attack during your next turn.
CC - Brilliant Beam 10+
You may discard up to 3 Energy cards from your hand. This attack does 70 more damage for each card discarded this way.
CC - Seed Bomb 20
P - Dragon Launcher
You may discard any number of your Benched Dreepy, up to the number of your opponent's Pokémon in play.
For each Dreepy discarded this way, choose one of your opponent's Pokémon. This attack does 100 damage to each Pokémon chosen this way. (Don’t apply Weakness and Resistance for Benched Pokémon.)
PC - Spooky Shot 120
P - Spooky Shot 40
P - Reckless Charge 30
This Pokémon also does 10 damage to itself.
WC - Freeze Down 40
If the Defending Pokémon is a Basic Pokémon, it can't attack during your opponent's next turn.
WWC - Wild Tackle 130
P - Night Steps
Choose 2 of your opponent's Pokémon and put 2 damage counters on each of them.
PPC - Phantom Strike 120
This Pokémon can't use Phantom Strike during your next turn.
G - Fan Tornado 50
You may have your opponent switch their Active Pokémon with 1 of their Benched Pokémon.
G - Rending Gust 210
Put this Pokémon and all cards attached to it in the Lost Zone.
G - Push Down 30
You may have your opponent switch his or her Active Pokémon with 1 of his or her Benched Pokémon.
Prevent all damage done to the Pokémon this card is attached to by attacks from your opponent's Pokémon that have 40 remaining HP or less.
Ability: Lost Block
When your opponent takes a Prize, they put it in the Lost Zone rather than their hand.
FCC - Dynamic Chop 100
GPC - Lost Impact 280
Put 2 Energy attached to your Pokémon in the Lost Zone.
GP - Star Requiem
You may only use this Attack if you have 10 cards or more in the Lost Zone. Your opponent's Active Pokémon is now Knocked Out.
C - Abyss Seeker
Look at the top 4 cards of your deck. Put 2 of them in your hand, and put the remaining cards in the Lost Zone.
GPC - Shred 160
This attack's damage isn't affected by any effect on your opponent's Active Pokémon.
R - Spooky Torch
Your opponent's Active Pokémon is now Burned and Confused.
RRC - Magical Fire 120
Put 2 Energy cards attached to this Pokémon in the Lost Zone. This attack also does 120 damage to one of your opponent's Benched Pokémon.
Look at the top 5 cards of your deck. Put 3 of them in your hand, and put the remaining cards in the Lost Zone.
When a Pokémon is Knocked Out, put it in the Lost Zone instead of discarding it. (All non-Pokémon cards attached to that Pokémon are discarded.)
Put a card from your hand in the Lost Zone in order to use this card.
Choose either a Pokémon Tool card or Stadium card in play (yours or your opponent's) and put it in the Lost Zone.
You may play this card only if you have 7 cards or more in your Lost Zone.
Search your deck for up to 2 Basic Energy of different types, and attach them to your Pokémon in any way you like. Then shuffle your deck.
Ability: Flower Picking
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 2 cards of your deck and put 1 of them into your hand. Put the other card in the Lost Zone.
PC - Spinning Attack 30
Ability: Puppet Memorial
Once during your turn, you may choose a Supporter card from your discard pile, reveal it, and put it into your hand. If you do, put this Pokémon in the Lost Zone (discard all non-Pokémon cards attached to this Pokémon).
PP - Spooky Shot 50