SV4K Ancient Roar / SV4M Future Flash Main Set List Revealed

Published on 20 October 2023 at 07:00

Ancient Roar / Future Flash releases on October 27, 2023.


Ancient Roar

Future Flash


Card translations comes again from ToineLay, thank you!

Cursed Duster

(Pokémon Tool)


If the Pokémon this card is attached to is Knocked Out by damage from an attack from your opponent's Pokémon, discard a random card from your opponent's hand.

Roark

(Supporter)


Draw 2 cards. Put a Basic Energy card from your discard pile into your hand.

Miltank


CC - Vigorous Tackle 60
If this Pokémon was healed during this turn, this attack does 90 more damage.

Steelix


M - Earthquake 130
This attack also does 30 damage to each of your Benched Pokémon.


MMCCC - Heavy Impact 180

Durant


CC - Swarming Rage 20x
This attack does 20 damage for each damage counter on all of your Durant.


MCC - Hard Scissors 80
During your opponent's next turn, this Pokémon takes 20 less damage from attacks.

Gourgeist


Ability: Pumpkin Panic
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, discard 2 random cards from your opponent's hand.


PCC - Shadow Bind 100
During your opponent's next turn, the Defending Pokémon can't retreat.

Oricorio


C - Cheer Up
Shuffle your hand into your deck. Then, draw a card for each Benched Pokémon (both yours and your opponent's).


LC - Shock Wave 50
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Elekid


⚪️ - Crackling Shot
This attack does 30 damage to 1 of your opponent's Pokémon.

Norman

(Supporter)


Draw 2 cards. If your opponent's Active Pokémon is a Pokémon ex, draw 2 more cards.

Camerupt


R - Singe
Your opponent's Active Pokémon is now Burned.


RRC - Volcanic Cannon 120+
You may discard a Fighting Energy from this Pokémon. If you do, this attack does 120 more damage.

Grapploct


F - Delayed Demise 30
The defending Pokémon will be Knocked Out at the end of your opponent's next turn.


FFC - Mach Jab 120

Exploud


C - Sudden Shout
Discard your opponent's Active Pokémon and all cards attached to it. If this Pokémon didn't evolve from Loudred during this turn, this attack does nothing.


CCC - Headbang 140

Latios


C - Glide 20


PPC - Luster Purge 180
Discard 3 Energy from this Pokémon.

Lokix


D - Bounce 30
Switch this Pokémon with one of your Benched Pokémon.


DD - Punishing Kicks 10+
This attack does 40 more damage for each damage counter already on your opponent's Active Pokémon.

Liepard


D - Swindling Swap
Move all damage counters from 1 of your Benched Pokémon to your opponent's Active Pokémon.


CC - Slash 60

Cofagrigus ex


Ability: Golden Coffin
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, search your deck for any 1 card and put it into your hand.


PP - Spooky Hands 110
Put 5 damage counters on your opponent's Benched Pokémon any way you like.

Kingdra

 

W - Whirltide

Reveal the top 6 cards of your deck, then choose 1 of your opponent's Pokémon. This attack does 60 damage to that Pokémon for each Energy card you find there. Discard those Energy cards, and shuffle the other cards into your deck.

 

WC - Hydro Splash 120

Seadra

Horsea

Garbodor

 

D - Chuck 50x
Discard any number of Pokémon Tool cards from your hand. This attack does 50 damage for each card you discarded in this way.


DCC - Venom Hit 80
Your opponent's Active Pokémon is now Poisoned.

Trubbish

Wugtrio

 

Ability: Ad Hoc Choice
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for up to 3 Pokémon Tools, reveal them, and put them into your hand.


WC - Triple Whips 70x
Flip 3 coins. This attack does 70 damage for each heads.

Wiglett

Wiglett

Aegislash ex

 

M - Peerless Edge 70x
This attack does 70 damage for each Prize card you've already taken.


MM - Double-Edged Blade 220
This Pokémon does 30 damage to itself.

Doublade

 

M - Swords Dance
During your next turn, this Pokémon’s Slash attack does 80 more damage (before applying Weakness and Resistance).

 

MM - Slicing Blade 40

Honedge

 

M - Reckless Charge 30
This Pokémon also does 10 damage to itself.

Milotic

 

Ability: Lifeboat
Once during your turn, when you play this card from your hand to evolve one of your Pokémon, you may have both players choose a Basic Pokémon from their own discard pile and put it on their Bench (your opponent chooses first).

 

WC - Hypno Splash 60
Your opponent’s Active Pokémon is now Asleep.

Feebas

 

W -  Drawup Power
Search your deck for an Energy card, reveal it, and put it into your hand. Then, shuffle your deck.

Toxtricity ex


LL - Banging Hammer 70
Discard the top card of your opponent's deck.


LLL - Gaia Punk 270
Discard 3 Lightning Energy from your Pokémon in play.

Tsareena ex


W - Icicle Soles 30
Put damage counters on 1 of your opponent's Pokémon until it has 30 HP remaining.


GG - Trop Kick 180
Heal 30 damage and all Special Conditions from this Pokémon.

Spinda


Ability: Spinny Legs
If this Pokémon is Confused and would be damaged by an attack, flip a coin. If heads, prevent that damage.


CCC - Dizzy Steps 100
This Pokémon is now Confused.

Porygon Z


Ability: Glitchy Turbo
Once during your turn, you may flip a coin. If heads, attach up to 4 Basic Energy from your discard to this Pokémon. If tails, discard an Energy from this Pokémon


C - Energy Attack 40x
40 damage for each Energy attached to this Pokémon.

Garganacl


Ability: Energizing Salt
Once during your turn, you may attach 1 Basic Fighting Energy from your discard pile to 1 of your Pokémon. If you do, heal 30 damage from that Pokémon.


FFF - Land Crash 140

Vanilluxe


Ability: Freezing Room
Your opponent's Pokémon that have 40 HP or less remaining cannot attack.


WW - Icicle Missile 110

Morpeko

 

Ability: Hungry Dash
If this Pokémon doesn't have any Energy attached to it, it has no Retreat Cost.


DD - Energy Wheel 70
Move 2 Darkness Energy from this Pokémon to one of your Benched Pokémon.

Crobat

 

CC - Maddening Echo 50
Choose either "Item" or "Supporter". During your opponent's next turn, they can't play from their hand the type of Trainer you chose.


DCC - Wind Cutter 130

Golbat

Zubat

Tinkaton

 

P - Crushing Blow 30
Discard 1 Energy from your opponent's Active Pokémon.


P - Alloy Hammer 60+
If this Pokémon has any Metal Energy attached to it, this attack does 120 more damage.

Tatsugiri

 

W - Water Gun 20

 

CC - Survival Strategy

Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
You may switch this Pokémon with 1 of your Benched Pokémon.

Armarouge ex

 

Ability: Crimson Armor
While this Pokémon is at full HP, it takes 80 less damage from attacks from your opponent's Pokémon.


CC - Scorching Bazooka 40+
This attack does 40 more damage for each Fire Energy attached to this Pokémon.

Charcadet

 

C - Protect
Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

 

FC - Magma Punch 20

Charcadet

 

C - Burn with Combativeness

Search your deck for a Basic Fire Energy card and attach it to this Pokémon. Then, shuffle your deck.

 

FCC - Knuckle Punch 50

Golisopod ex

 

CC - Aqua Blade 70


WCC - Strategic Retreat 170
Discard 1 Energy from this Pokémon. If you do, switch this Pokémon with one of your Benched Pokémon.

Wimpod

 

C - Secretly Eating

Flip a coin. If heads, discard a random card from your opponent’s hand.

 

WCC - Ram 30

Maushold ex


Ability: Solidarity
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon, put 3 damage counters on the attacking Pokémon for each of your Tandemaus and Maushold (including Pokémon ex) in play.


CC - Greedy Fangs 120
Draw 2 cards.

Tandemaus

 

C - Damage Rush 10x
Flip a coin until you get tails. This attack does 10 more damage for each heads.

Tandemaus

 

CC - Tumble Over 40
This Pokémon can’t attack during your next turn.

Altaria ex


Ability: Humming Heal
Once during your turn, you may heal 20 damage from each of your Pokémon.


WM - Light Pulse 140
During your opponent's next turn, prevent all effects of attacks from your opponent's Pokémon done to this Pokémon (damage is not an effect).

Swablu

 

C - Peck 10

 

CC - Bind Wound
Flip a coin. If heads, heal 30 damage from 1 of your Pokémon.

Veluza

 

Ability: Cut for the Job
If this Pokémon is in the Active Spot and is Knocked Out by damage from an attack from your opponent's Pokémon, move 2 Water Energy from this Pokémon to 1 of your Benched Pokémon.


CCC - Hydro Pump 60+
20 more damage for each W Energy on this Pokémon.

Magby

 

- Ticking Heater
During your opponent's next turn, if this Pokémon takes damage from an attack from your opponent's Pokémon, put 6 damage counters on the attacking Pokémon.

Toedscruel

 

Ability: Mycelium Colony
Cards in your opponent's discard pile cannot be put into their hand through the effect of Trainer cards or Abilities they use.


GCC - Shroom Drain 80
Heal 30 damage from this Pokémon.

Toedscool

 

G - Adhesive Radiator

Attach an Basic Grass Energy card from your hand to 1 of your Benched Pokemon.

 

GC - Vine Slap 30

Toedscool

 

CC - Kick 20

 

GCC - Absorb 40
Heal 20 damage from this Pokémon

Espathra

 

Ability: All-Seeing
When you play this card from your hand to evolve 1 of your Pokémon, you may use this Ability. During your opponent's next turn, prevent all damage done to this Pokémon by your opponent's attacks.


PP - Glitter Eyes 70+
If you have "Tulip" in your discard pile, this attack does 70 more damage.

Flittle

 

P - Quick Attack 10+
Flip a coin. If heads, this attack does 20 more damage.

Flittle

 

PP - Psychic 10+
This attack does 10 more damage for each Energy attached to your opponent’s Active Pokémon.

Snorlax Doll

(Item)

 

If this card is in your hand when you are setting up to play, you may put it face down in play as if it were a 120HP Colorless Basic Pokémon. (You cannot play it at any other time).
Any time during your turn, you may discard this card from play.


This card can’t retreat or be affected by Special Conditions. If this card is Knocked Out, your opponent can’t take any Prize cards for it.

Counter Catcher

(Item)


You can play this card only if you have more Prize cards remaining than your opponent.
Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon.

 

(reprinted card)

Defiance Vest

(Pokémon Tool)


If you have more Prize cards remaining than your opponent, the Pokémon this card is attached to takes 40 less damage from attacks from your opponent's Pokémon.

Simisage

 

Ability: Monkey Trio

If you have Simisage, Simisear and Simipour in play, ignore all Colorless Energy in the cost of attacks this Pokémon uses.


GCC - Bracing Needles 100
During your opponent's next turn, prevent any damage done to this Pokémon by your opponent's Pokémon that have any Ability (excluding any Simisage).

Pansage

 

C - Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

 

GCC - Leech Seed 30
Heal 10 damage from this Pokémon.

Simisear

 

Ability: Monkey Trio

If you have Simisage, Simisear and Simipour in play, ignore all Colorless Energy in the cost of attacks this Pokémon uses.

 

RCCC - Heat Tackle 190 This Pokémon does 30 damage to itself.

Pansear

 

C - Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

 

FCC - Searing Flame 20
Your opponent’s Active Pokémon is now Burned.

Simipour

 

Ability: Monkey Trio

If you have Simisage, Simisear and Simipour in play, ignore all Colorless Energy in the cost of attacks this Pokémon uses.

 

WCC - Inundate 50 This attack does 30 damage to each of your opponent's Benched Pokémon.

Panpour

 

C - Call for Family
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

 

WCC - Water Pulse 20
Your opponent’s Active Pokémon is now Asleep.

Chi-Yu

 

R - Flare Bringer

Attach up to 2 Basic Fire Energy from your discard pile to 1 of your Pokémon.

 

RR - Envious Inferno 50+

If any of your Pokémon were Knocked Out by damage from an opponent's attack during your opponent's last turn, this attack does 90 more damage

Ting-Lu

 

F - Sand Bringer 

Attach up to 2 Fighting Energy from your discard pile to 1 of your Pokémon. 

 

FFF - Prideful Impact 220 

If this Pokémon has 4 or more damage counters on it, this attack does nothing.

Wo-Chien

 

G - Leaf Bringer

Attach up to 2 Grass Energy from your discard pile to 1 of your Pokémon.

 

GGGC - Greed Impact 140

During your opponent's next turn, the defending Pokémon's attack cost 2 Colorless more to use.

Chien-Pao

 

W - Snow Bringer

Attach up to 2 Basic Water energy from your discard pile to 1 of your Pokémon.

 

WWC - Wrath Blade 130

Discard 2 Energy from this Pokémon.

TM: Devolution

Pokemon Tool

 

The Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.) The card attached to the Pokémon is discarded at the end of your turn.

 

C - Devolution

Devolve each of your opponent’s evolved Pokémon and put the highest Stage Evolution card on it into your opponent’s hand.

TM: Evolution

Pokemon Tool

 

The Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.) The card attached to the Pokémon is discarded at the end of your turn.

 

C - Evolution

Select up to two of your Benched Pokémon, search your deck for a card that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.

Sandy Shocks ex

(Ancient)


Ability: Magnetic Absorption
Once during your turn, if your opponent has 4 prizes remaining or less, you may attach 1 Basic Fighting Energy from your Discard Pile to this Pokémon.


FFC - Ground Spikes 200
This Pokémon can't attack during your next turn.

Slither Wing

(Ancient)


F - Trample
Discard 1 card from the top of your opponent's deck.


FF - Billowing Burn 120
This Pokémon does 90 damage to itself. Your opponent's Active Pokémon is now Burned.

Professor Sada's Determination

(Supporter - Ancient)


Choose up to 2 of your Ancient Pokémon. Attach 1 Basic Energy from your Discard Pile to each Pokémon you chose. If you attached any Energy this way, draw 3 cards.

Earthen Vessel

(Item - Ancient)


Discard 1 other card from your hand in order to use this card.
Search your deck for up to 2 Basic Energy, reveal them, and put them into your hand. Then shuffle your deck.

Iron Hands ex

(Future)

 

LLC - Arm Press 160


LCCC - Sumo Surge 120
If your opponent's Pokémon is Knocked Out by damage from this attack, take 1 more Prize card.

Iron Jugulis

(Future)


CCC - Homing Heads
This attack does 50 damage to 3 of your opponent's Pokémon that already have any damage counters on them.


CCCCC - Baryon Beam 150
If this Pokémon has a "Future Boost Energy Capsule" attached, it can use this attack for CCC instead.

Professor Turo's Scenario

(Supporter - Future)


Put 1 of your Pokémon into your hand. (Discard all attached cards.)

Techno Radar

(Item - Future)


Discard 1 other card from your hand in order to use this card.
Search your deck for up to 2 Future Pokémon, reveal them, and put them into your hand. Then shuffle your deck.

Future Boost Energy Capsule

(Pokémon Tool - Future)


The Future Pokémon this card is attached to has no Retreat Cost, and its attacks deal 20 more damage to your opponent's Active Pokémon.

Mela

(Supporter)


You can play this card only if any of your Pokémon were Knocked Out during your opponent's last turn.
Attach 1 Basic Fire Energy from your Discard Pile to 1 of your Pokémon. If you do, then draw cards until you have 6 cards in your hand.

Tulip

(Supporter)


Put up to 4 in any combination of Psychic Pokémon and Basic Psychic Energy cards from your discard pile into your hand.


Roaring Moon ex

(Ancient)

 

DDC - Frenzied Gouging
Knock Out your opponent's Active Pokémon. If your opponent's Active Pokémon is Knocked Out in this way, this Pokémon does 200 damage to itself.


DDC - Calamity Storm 100+
You may discard a Stadium in play. If you do, this attack does 120 more damage.

Iron Valiant ex

(Future)


Ability: Tachyon Bits

Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may put 2 damage counters on I of your opponent's Pokémon.


PPC - Laser Blade 200
During your next turn, this Pokémon can't attack.

Scream Tail

(Ancient)


P - Slap 30


PC - Roaring Scream
This attack does 20 damage to 1 of your opponent's Pokemon for each damage counter on this Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon)

Brute Bonnet

(Ancient)


Ability: Toxic Powder
Once during your turn, If this Pokémon has an Ancient Booster Energy Capsule attached, you may make both Active Pokémon Poisoned,

DDC - Rampaging Hammer 120
During your next turn, this Pokémon can't attack.

Iron Bundle

(Future)


Ability: Hyper Blower
Once during your turn, if this Pokemon is on your Bench, you may switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon) If you do, discard this Pokemon and all attached cards.


WCC - Refrigerated Stream 80
If the Defending Pokemon is an Evolution Pokémon, it can't attack during your opponent's next turn.

Iron Moth

(Future)

Ability: Thermal Reactor
Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may move any amount of Energy from your other Pokemon to it.


FFC - Heat Ray 120
During your next turn, this Pokémon can't use Heat Ray.

Ancient Booster Energy Capsule Ancient

(Pokémon Tool - Ancient)

 

The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can't be affected by any Special Conditions.

Add comment

Comments

There are no comments yet.