F - Hunting Claw
Choose one of your opponent's Pokémon with 60 or less remaining HP. That Pokémon is now Knocked Out.
FFC - Max Edge 190
This attack does 30 damage to one of your opponent's Benched Pokémon.
F - Rock Throw 40
FFC - Crushing Fangs 200
This Pokémon can't attack during your next turn.
WWC - Hyper Beam 120
Discard an Energy from your opponent's Active Pokémon.
WWWC - Max Tyrant 240
WWC - Rage Out 20x
This attack does 20 damage for each damage counter on this Pokémon.
WWWC - Heavy Storm 180
R - Surging Fire 20+
This attack does 20 damage for each Basic Energy card in your discard pile. After showing these cards to your opponent, shuffle them back into your deck.
RRC - Fire Blast 160
Discard an Energy from this Pokémon.
PCC - Mega Punch 80
PPCC - Rewind Beam 180
If your opponent’s Active Pokémon is an evolved Pokémon, devolve it by putting the highest Stage Evolution card on it into your opponent’s hand.
CC - Yoga Loop
Put 2 damage counters on 1 of your opponent's Pokémon. If any of your opponent's Pokémon was Knocked Out by this attack, take another turn after this one. You can't use this attack if any of your Pokémon used Yoga Loop during your last turn.
FCC - Sky Uppercut 100
This attack's damage isn't affected by Resistance.
Ability: Cotton Combo
This Pokémon can attack twice per turn (if your opponent's Active Pokémon was Knocked Out by the first attack, they choose their new Active Pokémon before the second attack)
G - Spinning Attack 60
Ability: Solar Evolution
Once during your turn, when you attach an Energy from your hand to this Pokémon, you may search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then shuffle your deck.
G - Spinning Attack 20
G - Continuous Spin 20x
Flip a coin until you get tails. This attack does 20 damage for each heads.
ToineLay: Might as well share this one, since the Skiploom and Jumpluff are so interesting. Yay free retreat!
CC - Drag Off
Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. This attack does 30 damage to the new Active Pokémon.
DCC - Slash 80
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
FCC - Hammer In 100
CC - Mirror Pain
Choose one of your Benched Pokémon. Put as many damage counters on the Defending Pokémon as there are on the Pokémon you chose.
PCC - Head Thrust 70
Single Strike Scroll of Fangs
The Single Strike Pokémon this card is attached to can use the attack on this card.
FMMCC - Shred Off 300
Discard all Energy from this Pokémon.
Rapid Strike Scroll of Wyverns
The Rapid Strike Pokémon this card is attached to can use the attack on this card.
RL - Meteor
Discard 2 Energy from this Pokémon This attack does 90 damage to one of your opponent's Pokémon.
Ability: Shell Armor
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
WC - Aqua Split 60
This attack does 30 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)